We're going to talk about how to paint our textures manually. So let me go ahead and just scroll through here. And using what looks like pretty much the most basic shapes in the world, we're going to talk about how we can create textures in several different ways. We're going to create a very basic cabin shape alright? And this project will be called the Ogre Cabin later on in the course. We're going to create this little scene here. But by the time we're done, let me just go ahead and show you very quickly what our final results going to be. We're going to talk about lots of the new features and I'll talk about that in just a moment. I'm also going to talk about how you can incorporate digital media like the iPad and Styli like the Jot Touch, the Pogo Connect and other tools to really help create sketches and that kind of stuff as well. Later on we'll get a little bit more in depth when we start talking about how we can take our 3D Studio Max files and work with other applications, for example Photoshop. So I want to gently guide you through how to use this application. I mean you name it you can do it inside of Max, it's that well known and it's probably one of the most used 3D applications on the planet. For example, video games, illustration advertising, motion graphics, medical. 3ds Max as it's known is one of the industry standard 3D applications for creating content for a wide variety of different media. Hi and welcome to this course on how to use 3D Studio Max 2013.
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